There are two ways to build OGS with Python bindings:
OGS_USE_PIP=ON (preferred method)-DOGS_USE_PIP=ONAdvanced usage: You can also install the test dependencies by some other means
(manually) and then configure without -DOGS_USE_PIP=ON.
To run the Python-based tests:
build-dir/.envrc (i.e., run source build-dir/.envrc in your terminal.
This activates the virtual environment and sets OGS_USE_PATH environment variable).pytest from inside the source directory. On Windows run
Invoke-Expression build-dir/.envrc.ps1 in your PowerShell.pytest from inside the source directory or
pytest ../path/to/source/dir.ctest, e.g.
ctest -R pytest.If you make modifications on the C++ side you need to run make or ninja in the
build directory again. If you modify Python code you need to run cmake . again in the build
directory. Modifications on the Python tests are immediately available to pytest.
To get the output of a specific test:
pytest --capture=tee-sys ../../ogs/Tests/Python/test_wrapped_cli_tools.py
Python wheel builds are driven by scikit-build-core which basically is a
setuptools-wrapper for CMake-based projects.
The entry point is pyproject.toml in the root directory. It uses the wheel
CMake preset. The preset can be overridden and even other CMake options can be passed via the
environment variable CMAKE_ARGS (see also the scikit-build-core
documentation).
Requires pip >= 25.1!
You can locally develop and test with the following setup:
# Create a virtual environment inside your source directory
python3 -m venv .venv
# Activate the environment
source .venv/bin/activate
# Install (build) the local Python project
pip install -v --group dev-all
...
Successfully installed ogs-6.4.2.dev1207
# To build with additional CMake arguments, e.g.:
pip install -v --group dev-all --config-settings=cmake.define.OGS_BUILD_PROCESSES=SteadyStateDiffusion"
The pip install-step starts a new CMake-based ogs build in
_skbuild-subdirectory (inside the source code) using the wheel-preset. When
the CMake build is done it installs the wheel into the activated virtual environment and you can
interact with it.
The contents of _skbuild/[platform-specific]/cmake-install will make up the wheel.
Please note that ogs.simulator is available in wheel builds only!
# Run python tests
pytest ../../ogs # path to your ogs source code
============================================== test session starts ===============================================
platform darwin -- Python 3.10.6, pytest-7.1.3, pluggy-1.0.0
rootdir: ~/code/ogs/ogs, configfile: pyproject.toml, testpaths: Tests
collected 2 items
../../ogs/Tests/Python/test_cli.py . [ 50%]
...
# Start the python interpreter
python3
>>> import ogs.mesh as mesh
>>> # The following works in a wheel build only:
>>> import ogs.simulator as sim
>>> sim.initialize(["", "--help"])
If you make modifications on the C++ side you need to run make (regular build) or
pip install --group dev-all (wheel build) again. Modifications on the Python tests are
immediately available to pytest.
Python modules added in CMake via pybind11_add_module() should only contain the binding code
and other (helper code) which is used by that module only! If you need helper code which is used by
several modules (e.g. OGSMesh-class used in mesh- and
simulator-module) it needs to be defined in a regular library and linked to the modules.
If you don’t do this you will get unresolved externals between the modules and when you try to link
them together you will get runtime errors or it doesn’t link at all (at least on Windows, because of
the .pyd library format).
For generating the various wheels for different Python versions and platforms cibuildwheel is used.
You can test it locally with, e.g. only building for Python 3.10:
CIBW_BUILD="cp310*" uvx cibuildwheel
Please note that on Linux cibuildwheel runs the builds inside manylinux Docker containers. On other
platforms the build happens with native tools. See the cibuildwheel docs
for more information.
Wheels are generated in the wheelhouse/-folder.
cibuildwheel is configured in pyproject.toml:
[tool.cibuildwheel]
...
This article was written by Lars Bilke. If you are missing something or you find an error please let us know.
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