Visual Studio Code is a powerful text editor which can be expanded to a full featured integrated development environment (IDE) with plugins. To debug a program make sure to install the C/C++ Extension Pack which includes support for CMake and debugging with gdb
.
Then in the editor:
ogs.cpp
.main()
-function (around line 58) by clicking on the left gutter in the editor window (a red dot marks the enabled breakpoint).CMake
-sidebar.debug
is the active configure and build preset.Build
-button in the status bar.
After some seconds the debugger starts and halts at the specified breakpoint indicated y the yellow marker around the breakpoint and line. You can now step into or over statements with debugger controls at the top of the window:
To debug with specific arguments to ogs
, e.g. for setting a .prj
-file:
Debug
-sidebar.create a launch.json file
.Add Configuration
.C/C++: (gdb) Launch
Edit the file e.g. like this:
"program": "${workspaceFolder}/../build/debug/bin/ogs",
"args": ["${workspaceFolder}/Tests/Data/Parabolic/ComponentTransport/ReactiveTransport/CO2Injection/cl.prj"],
"cwd": "${workspaceFolder}/../build/debug/_out",
This sets the program to debug to the ogs
-binary in the debug build folder, sets a specific .prj
-file to run and sets the working directory (output folder) to some _out
-subfolder in the build directory.
You can also give the debug configuration some meaningful name, e.g. "name": "Debug cl.prj",
which results in a new button in the status bar:
Click on it to start the debug session.
This article was written by Lars Bilke. If you are missing something or you find an error please let us know.
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Last revision: November 12, 2024
Commit: [BL/MPI] Use MPI_COMM_WORLD in reduceMin 4aae83e
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